Screen Addiction Is Taking a Toll on Children

Excerpt from this article:

Parents, grateful for ways to calm disruptive children and keep them from interrupting their own screen activities, seem to be unaware of the potential harm from so much time spent in the virtual world.

“We’re throwing screens at children all day long, giving them distractions rather than teaching them how to self-soothe, to calm themselves down,” said Catherine Steiner-Adair, a Harvard-affiliated clinical psychologist and author of the best-selling book “The Big Disconnect: Protecting Childhood and Family Relationships in the Digital Age.”

…Two of my grandsons, ages 10 and 13, seem destined to suffer some of the negative effects of video-game overuse. The 10-year-old gets up half an hour earlier on school days to play computer games, and he and his brother stay plugged into their hand-held devices on the ride to and from school. “There’s no conversation anymore,” said their grandfather, who often picks them up. When the family dines out, the boys use their devices before the meal arrives and as soon as they finish eating.

“If kids are allowed to play ‘Candy Crush’ on the way to school, the car ride will be quiet, but that’s not what kids need,” Dr. Steiner-Adair said in an interview. “They need time to daydream, deal with anxieties, process their thoughts and share them with parents, who can provide reassurance.”

Technology is a poor substitute for personal interaction.

Out in public, Dr. Steiner-Adair added, “children have to know that life is fine off the screen. It’s interesting and good to be curious about other people, to learn how to listen. It teaches them social and emotional intelligence, which is critical for success in life.”

Edit:  Be sure to see this follow-up post about articles that take the other side of the argument.


Combining gaming with real-world digital interfaces, a crosswalk button becomes a chance to play Pong while waiting for the light to change.

The terrible video game of life is showing off on social media

Video: The terrible video game of life is showing off on social media

Excerpt from this article:

And that’s totally how life today seems like sometimes. We didn’t actually do something unless Facebook saw it. Followers are more tangible than friendships. Experiences and adventures aren’t complete without capital-L likes. It’s sad because it’s true for so many people.

So screw it. Don’t play the video game that’s showing off on social media. Don’t slave over the follower count and like button. Just live your life and enjoy it while you can.

Report: Women are more engaged and spend more than men when it comes to mobile games

Apple Stores Mark Earth Day, Day After Announcing New Green InitiativeExcerpt from this article:

Many think that the mobile gaming scene is dominated by males, who are naturally driving games revenue, but a new Flurry report shows some surprising insights that overturn such assumptions.

The mobile ad firm found that, based on a sample of games that reach a total of 1.1 million devices on the Flurry platform, women actually make 31 percent more in-app purchases than men. Other than that, it found that women also spend 35 percent more time in gaming apps, and have 42 percent more retention over seven days on average compared to men.